Lindsey McLendon
Lighting, Texturing, Compositing, and VFX
Wednesday, January 23, 2013
Fruit Bowl CG Lighting, Texturing, and Compositing using 3ds Max and Nuke
This is my final fruit bowl composite rendered out of Nuke.
This is my complete pass rendered from Max to compare with the final Nuke composite render above.
Here is a look at my final Nuke node tree.
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