Wednesday, January 23, 2013

Sci Fi Scene CG Lighting, Texturing, and Compositing

These are all the other lighting, reflectivity, and specular passes of the Sci Fi Space Station Scene rendered out of 3ds Max and plugged into my node tree in Nuke.

Fill Light (Front Omni) Pass


Fill Light (Middle Omni) Pass


Fill Light (Back Omni) Pass


Environmental Light with Star field Pass


Main Room Side Ceiling Light Pass


Main Room Control Panel Light Pass


Main Room Center Ceiling Light Pass


Back Hall Light Pass


Robot Specular Pass


Robot Reflection Pass


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