This is a Sci Fi Space Station Scene that I staged, lit, textured, and composited using 3ds Max, Mari, and Nuke. This is my final render of the scene with all the lighting, reflection, specular, z depth, AO, volume light, and volume fog passes put together and composited in Nuke.
This is a look at all my final Nuke composite node tree.
Key Light Pass (front hall side lights)
Key Light Pass (front hall floor lights)
Self-Illumination Light Pass
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